![]() As you jump around in time, you learn the true purpose of Stone-Like, which is somewhat chilling. The story of Radiant Silvergun is actually pretty cool. Among the crew are the three pilots of the Silverguns, the titular space fighters. The only survivors are the crew of Tetra, an orbiting spaceship. Stone-Like activates and ends up destroying all life on earth. The story charts the discovery of an artifact from space called Stone-Like. Like Pulp Fiction, you bounce around the chronology of Radiant Silvergun, starting in the middle of the fight before working backward and then rocketing forward. When Radiant Silvergun came to the Saturn from the arcade, Treasure hired the animation studio GONZO to create a series of cutscenes to fill in the game's non-linear story. Cutscene from the Saturn edition of Radiant Silvergun. ![]() Radiant Silvergun is more of a method shooter, one that rewards a skill other than pixel-perfect ship placement. (And who can leave out River Raid?) I never understood the pleasure in those manic shooters, sometimes called "bullet hells," such as Batsugun. I have never exactly considered myself to be a major shmup fan - but I certainly have enjoyed a few entries in the category, such as the Gradius series, Darius (the giant fish kill me), and 1942. As a huge Saturn fan, and one that imported a fair number of games for the system, Radiant Silvergun drifted into my orbit. Both are extremely difficult, but one is a lovingly crafted thumb-buster with pitch-perfect balance. However, there is a lot of daylight between the two games. Radiant Silvergun, an import-only shooter for the Sega Saturn by Treasure, is another title hardcore gamers use for street cred. What It Was All About In my Screw This Game piece regarding Chakan on the Genesis, I lambasted the game for being an unfairly difficult exercise that hardcore gamers have turned into some perverse badges of honor. Over the last ten years, Radiant Silvergun has developed a Holy Grail reputation in the minds of a certain breed of gamer - namely, the breed that still dismisses the Wii out of hand. Ikaruga is considered by many to be the "spiritual sequel" to the developer's seminal shooter Radiant Silvergun, a tough-as-nails shooter for arcades and the Saturn that never made it across the Pacific. This Wednesday, Microsoft is releasing Treasure's cult-hit shooter Ikaruga on Xbox Live Arcade. Favorite Moments: When the Stone-Like goes critical, figuring out the best way to 'chain' your weapon upgrades for a specific stage, and every single boss battle. ![]() Platform(s): Arcade, Saturn Release Date: 1998 Favorite Line: No clue - it's all in Japanese.
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